HOW WE HELPED REALITY ON NETFLIX BECOME A REALITY ON MOBILE

HOW WE HELPED REALITY ON NETFLIX BECOME A REALITY ON MOBILE

Marketing Campaigns

NETFLIX'S MOST BELOVED REALITY SHOWS WERE GOING FROM SCREEN TO STORIES.

At long last, fans no longer had to watch their favorite shows passively. Reality was becoming a reality.

To build momentum for the new Netflix Stories mobile narrative game platform, we knew we had to focus on each of its fan-favorite IPs:

Emily in Paris. Too Hot to Handle. Selling Sunset. Outer Banks. The Ultimatum. Love is Blind: NYC.

Each brought their own fanbase, but together, they also began to form a community that eventized each subsequent text-based game’s release. Working with Netflix, we set out to drive buzz and installs, all while super-serving the unique storytelling of these beloved IPs, with a focus on the following goals:

  • 1) Convert viewers to players in compelling launch trailers and content that mirrored the tone of each IP
  • 2) Optimize all assets for mobile that elevated and emphasized gameplay with punch cutdowns tailored to app stores
  • 3) Scale creative that was adapted across TikTok, IG, YouTube, and Netflix’s blog with custom vertical and horizontal formats following Netflix’s AV finishing process
  • 4) From influencer-led stunts to live-action assets, blend show and in-game creative to create high-performing, social-first assets
Client
Netflix Games
Project
Netflix Games: Emily in Paris, Too Hot to Handle, Selling Sunset, Outer Banks, The Ultimatum, Love is Blind: NYC (Netflix Stories)
What We Did
  • Strategy + Ideation
  • Campaign + Engagement
  • Gameplay Trailers
  • Live-Action Spots
  • Social Content
  • Influencers
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